Lab Week 2

Day 6:Here we are halfway through our lab weeks, we completed the first week. We are very happy and in a good place, since playing around with all the different technologies, we have chosen to continue with the accelerometer. We…

Lab Week 1

Day 1:This is the first week of the lab weeks, my partner and I were assigned to Playful Interaction. This was our first choice so we were very happy. We attended in person class and immediately started brainstorming ideas for…

Guest Lecture

Since I’m very interested in mobile applications and AR/VR, I was automatically drawn to “Artis – Sleepwalk”. The interesting thing with this project was that instead of going from the traditional approach of having visual AR/VR, Vincent decided to do…

Playful Interaction

Assignment A: My new concept for a social playful interface that encourages positive behaviour within the main building of THUAS is a gamified recycling program. The recycling bins have smart sensors that you can scan your campus card and then…

Processing & Computer Vision

Exercise 2F Exercise 2I Exercise 2O Exercise 3B (using an accelerometer to make a circle grow in size) Exercise 5C Exercise 5E I played around with the hand tracking with particle system example. I then edited the code in the…

Artificial Creatures

A Printer – A printer has multiple needs to perform its function. It needs to be connected to power, has paper in the paper tray, enough ink to print and have some type of connection to a device to receive…

Arduino

Below are the assignments I did for the Arduino workshop, see the videos for evidence. Assignments: Exercise 3: Blink multiple LEDS (B) Exercise 4: Fade LED – Analog output (C) Exercise 6: Controlling a LED with a potmeter (C) Exercise…

Wearables

Wearable technology is a category of electronic devices that can be worn as accessories, embedded in clothing, implanted in the user’s body, or even tattooed on the skin. Case 1: Reimagine your phone without an interface I would make a…

AR/VR

This weeks lecture was about AR AR involves overlaying visual, auditory or other sensory information onto the world in order to enhance one’s experience. VR is a computer generated simulation of a 3D environment that can be interacted with by…

Unreal Engine

The assignment was to follow a tutorial on how to set up the unreal engine workspace and produce a spinning 3D banana. We used a 3D model of a banana, made a material using an existing texture and made it…